Medical Technology

Breath'n'Dream - Diversion strategy for children during anesthetic induction

Ref.-No. 6600

Keywords: Distraction strategy for children, Gamification prior to anesthesia induction

Anesthetists around the world work with diversion strategies during anesthetic induction for children. Diversions can greatly increase child comfort and reduce stress symptoms. Anesthesia can be induced intravenously, or anesthetic gas can be inhaled. The latter course requires 30-50 seconds (depending on patient breathing intensity) to take full effect.

Diversion strategies work well as long as no one touches the child or causes him or her to feel discomfort. Whenever there is discomfort, all known diversion maneuvers cease to function.

Scientists at the University Hospital Bonn have found a new method of complementing existing approaches with gamification strategies and children’s natural curiosity. Children are invited to play a game that requires breathing through a regular anesthetic circuit. The intensity of each breath is converted into an electronic pulse, which is then transmitted by Bluetooth to an app on a tablet or smartphone so that the child can use it to navigate an avatar through a labyrinth or play another age-appropriate game.

While the child plays, the anesthetist employs an inhaled anesthetic gas (sevoflurane), and the child goes to sleep without stress and without even noticing. No such device is currently available anywhere in the world.

Competitive Advantages

  • Affordable manufacture
  • Requires little health personnel training
  • Environmentally friendly
  • Lowers patient anxiety level
  • Reduces medical personnel stress levels

Commercial Opportunities

The invention can be used whenever there is anesthetic induction by inhalation and wherever in the world children are anesthetized.

Current Status

A patent is pending for the Breath’n’Dream. We would be happy to give you an update on the application process. On behalf of the University Hospital Bonn, PROvendis is offering interested companies the opportunity to license and refine the Breath’n’Dream.

Technology Readiness Level

1 2 3 4 5 6 7 8 9
Technology validated in relevant environment

An invention of the University Hospital Bonn.

Catherine Hartmann
+49 208 9410546